Beginner guide
The core loop in 6 steps
- 1
Hatch an egg
You start with one egg. Every egg has the same odds and hatches a tiny T1 monster with one of 6 elements and its line's fighting style (attack, defense, speed, balanced). See the hatchable lines in the monster list.
- 2
Care
Your monster has satiety · happiness · calm 0–100; each refills by itself in 3 hours. Feed (satiety +30), stroll (happiness / calm +22) and wish at the fountain (all +15). Neglect never kills.
- 3
Train
Training spends care and gives trained points in attack / defense / speed and fury. More trained points make a stronger monster and move it to the next stage. Auto care keeps training while the game is open.
- 4
Evolve
A monster grows through 5 stages, T1 → T5, rolling a new form of its line each time. On the way to T2 or T3 it has a 15% chance to mutate into a new line (once in its life). T4–T5 forms are secret: raise one to see them. See evolution & mutation.
- 5
Skills
5 skill points per stage go into the 16 skill trees, with 2 active slots. At 150 trained pick a class for 2 more class skill slots.
- 6
Fight and grow
Fight in the game modes, worship a god, collect tarot cards and charms. Release your monster for a new egg whenever you like: charms, gods and cards belong to the account and stay.
Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.