Play

Beginner guide

The core loop in 6 steps

  1. 1

    Hatch an egg

    You start with one egg. Every egg has the same odds and hatches a tiny T1 monster with one of 6 elements and its line's fighting style (attack, defense, speed, balanced). See the hatchable lines in the monster list.

  2. 2

    Care

    Your monster has satiety · happiness · calm 0–100; each refills by itself in 3 hours. Feed (satiety +30), stroll (happiness / calm +22) and wish at the fountain (all +15). Neglect never kills.

  3. 3

    Train

    Training spends care and gives trained points in attack / defense / speed and fury. More trained points make a stronger monster and move it to the next stage. Auto care keeps training while the game is open.

  4. 4

    Evolve

    A monster grows through 5 stages, T1 → T5, rolling a new form of its line each time. On the way to T2 or T3 it has a 15% chance to mutate into a new line (once in its life). T4–T5 forms are secret: raise one to see them. See evolution & mutation.

  5. 5

    Skills

    5 skill points per stage go into the 16 skill trees, with 2 active slots. At 150 trained pick a class for 2 more class skill slots.

  6. 6

    Fight and grow

    Fight in the game modes, worship a god, collect tarot cards and charms. Release your monster for a new egg whenever you like: charms, gods and cards belong to the account and stay.

Trained points, care and timers are all computed on the server: care keeps refilling while the game is closed.

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.