Classes
At 150 trained your monster picks a class: 6 class skills, a title and an innate trait.
WarriorClose range: stun them, then finish with a big moveAttack
AssassinStealth, backstabs, and opening weak spotsSpeed
SaintTeam heals, team buffs and reviving fallen alliesBalanced
TrapperLays floor traps: sleep, slow, then detonateSpeed
MageSpirit bolts, lightning, wide element spells and riftsAttack
ArcherLong range, charged shots and piercing linesSpeed
Shield KnightTaunts, takes hits for the team and countersDefenseClass rules
- Pick the first class at the town dais once trained points reach 150.
- Job Lv 1–40 grows with EXP from the Ancient Temple; skills unlock by Job Lv.
- Level skills 1–5 with ancient books from the temple; the last 2 skills also take god statues.
- Class skills go in slots 3–4, beside the 2 tree skills.
- Unlock another class with its memory book + 1,000 gold, then switch at the dais for 500 gold. Each class keeps its own Job Lv and skill levels.
Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.