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Shield Knight

Taunts, takes hits for the team and counters

DefenseTitle Guardian

Innate trait

Challenge

Foes that hit you are Challenged 2 → 3 s and count as taunted for your class skills (COMBO, Shield Counter)

Class skills

Numbers like a → b are the Lv 1 → Lv 5 values

Job Lv 1

Shield Throw

Active

0.5 s cast: the shield spins over on an arc into one foe (range 250), 160 → 240 % (50 % ATK + 60 % DEF)

Rallying Taunt

Active

Nearby foes must attack you for 10 s (not bosses)

Job Lv 15

Rally Banner

Active

Nearby allies gain 20 → 40 % of your DEF

Shield Counter

Passive

When a taunted foe hits you, 20 → 40 % chance to counter

Job Lv 30

Shield Bash

Active

0.5 s cast, leap onto the aimed spot (up to 150) and slam a 100 radius for 120 → 180 % (50 % ATK + 60 % DEF) with knockback, stun 25 → 45 %

Job Lv 40

Bastion

★ Ultimate

Takes 40 → 50 % of nearby allies' damage (radius 300), you take 40 % less and walk 30 % slower

Class charms

Guardian Crest

Class rules

  • Pick the first class at the town dais once trained points reach 150.
  • Job Lv 1–40 grows with EXP from the Ancient Temple; skills unlock by Job Lv.
  • Level skills 1–5 with ancient books from the temple; the last 2 skills also take god statues.
  • Class skills go in slots 3–4, beside the 2 tree skills.
  • Unlock another class with its memory book + 1,000 gold, then switch at the dais for 500 gold. Each class keeps its own Job Lv and skill levels.

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.