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Elements

Elements give a soft edge, never a sure win

Every monster has one of 6 elements. Advantage hits ×1.03, disadvantage ×0.97. Light and dark beat each other (both hit harder).

Element chart

Row = attacker · column = defender

EarthWaterWindFireLightDark
Earth·×1.03×0.97···
Water×0.97··×1.03··
Wind×1.03··×0.97··
Fire·×0.97×1.03···
Light·····×1.03
Dark····×1.03·

Each element

Elements in the temple and tower

World boss: unlimited HP, all damage is score, it never guards · Temple/Tower: every foe incl. bosses never dodges or guards, no element match-ups (except the element tree), temple formula

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.