Play

Bleed tree

The more they move, the more they bleed

Tier 1

Sharp fang

Passive · 1 pt

Crit +5% / 10% / 15%; crits add 1 bleed stack

Formula
Crit + 5 / 10 / 15% · every landed crit: +1 bleed

Rending claw

Active · 2 pts

Hit 95% + 2 bleed stacks · CD 3

Formula
95% power · on hit +2 bleed · CD 3

Tier 2needs 3 pts in the tree

Deep wound

Passive · 1 pt

Bleed +35% / 70% stronger

Formula
Bleed per stack = max HP × 1% × (1 + 35 / 70%)

Blood scent

Passive · 1 pt

Damage to bleeding foes +5% / 10% / 15%

Formula
Bleeding foe: damage × (1 + 5 / 10 / 15%)

Tier 3needs 6 pts in the tree

Cross slash

Active · 2 pts

2 hits of 60% that ignore defend, each adds 1 bleed stack · CD 4

Formula
2 hits × 60% power, a defending foe blocks 0% · each landed hit +1 bleed · CD 4

Blood drain

Passive · 1 pt

Heal 30% / 60% of bleed damage

Formula
Bleed ticks on the foe → I heal that damage × 30 / 60%

Tier 4needs 10 pts in the tree

Open wound

Passive · 1 pt

Defending foes still bleed 50% / 100% of normal

Formula
Defending foe: bleed still ticks × 50 / 100%

Tier 5needs 15 pts in the tree

Severed vein

★ Ultimate · 3 pts

At 5 bleed stacks: burst for 8% of max HP + the foe can't heal for 3 rounds

Formula
Bleed reaches 5 → stacks clear, foe loses 8% max HP + can't heal for 3 rounds

Bridges with this tree

Toxic blood

Each bleed tick adds 1 poison stack

Formula
Each bleed tick on the foe: +1 poison
Rip and tear

Hit 2+ in the same turn: 25% chance to add 1 bleed stack

Formula
2nd+ hit of a turn: roll 25% for +1 bleed

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.