Hunter tree
Crits that finish the wounded
Tier 1
Piercing shot
Active · 2 ptsHit 116% + 85% foe takes +30% damage for 2 rounds · CD 3
Formula
116.3% power · on hit roll 85% for defense↓ 30% for 2 rounds · CD 3Tier 2needs 3 pts in the tree
Vital spot
Passive · 1 ptCrit damage ×1.5 → ×1.65 / ×1.8 / ×1.95
Steady aim
Passive · 1 ptNot hit last round: crit +10% / 20%
Tier 3needs 6 pts in the tree
Breaker
Active · 2 ptsHit 123% that ignores defend · CD 3
Hunt the weak
Passive · 1 ptFoe below 40% HP: damage +20% / 40%
Tier 4needs 10 pts in the tree
Hawk eye
Passive · 1 ptCrits can't be dodged and give gauge +1 / 2
Tier 5needs 15 pts in the tree
One shot
★ Ultimate · 3 ptsYour first hit of the fight always crits; crits on a foe below 25% HP deal ×2.5
Formula
The first non-ultimate hit of a fight always crits · crits on a foe below 25% HP: ×2.5 insteadBridges with this tree
Ultimates can crit, and a crit gives 2 gauge back
Formula
Ultimates can crit with skill crit (not speed crit) · a crit → gauge +2Multi-hit attacks: crit +5%
Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.