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Combo tree

Many hits, stacking power

Tier 1

Quick hands

Passive · 1 pt

A landed normal attack has 10% / 20% / 30% chance to hit again for 50%

Formula
A normal attack lands → roll 10 / 20 / 30%: extra hit at 50% power (own dodge roll)

Twin strike

Active · 2 pts

2 hits of 71% each (dodged separately) · CD 3

Formula
2 hits × 71% power, each rolls dodge / crit = 142% if both land · CD 3

Tier 2needs 3 pts in the tree

Chain

Passive · 1 pt

Each consecutive landed hit +5% / 8% / 12% damage (max 5 stacks; a miss or defend resets)

Formula
Damage × (1 + 5 / 8 / 12% × hits landed in a row, max 5) · a miss or a defend → 0 · skills neither count nor get the bonus

Precision

Passive · 1 pt

Hit 2+ in the same turn is 10% / 20% harder to dodge

Formula
2nd+ hit of a turn, or multi-hit skills: foe dodge − 10 / 20% (not below 0)

Tier 3needs 6 pts in the tree

Fist storm

Active · 2 pts

4 hits of 40% each · CD 4

Formula
4 hits × 40% power, each rolls dodge / crit = 160% if all land · CD 4

Momentum

Passive · 1 pt

Every 4 landed hits: ultimate gauge +1 / 2

Formula
Every 4 landed hits (extra hits count) → gauge +1 / +2

Tier 4needs 10 pts in the tree

Combo rhythm

Passive · 1 pt

Hit 2+ in the same turn: crit +15% / 30%

Formula
2nd+ hit of the same turn: crit + 15 / 30% (not on skills)

Tier 5needs 15 pts in the tree

Hundred shadow fists

★ Ultimate · 3 pts

Extra hits deal 80% instead of 50% · skills never hit again

Formula
Extra hits (Quick hands) deal 80% instead of 50% · skills never hit again or combo

Bridges with this tree

Rip and tear

Hit 2+ in the same turn: 25% chance to add 1 bleed stack

Formula
2nd+ hit of a turn: roll 25% for +1 bleed
Flurry

Hit 2+ in the same turn: 5% chance to stun

Formula
2nd+ hit of a turn: roll 5% to stun 1 round
Killer hits

Multi-hit attacks: crit +5%

Formula
Multi-hit turns: crit + 5% on every hit

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.