Stun tree
Break their rhythm, control the fight
Tier 1
Heavy fist
Passive · 1 ptA landed normal attack has 7% / 14% / 21% chance to stun 1 round
Shock jab
Active · 2 ptsHit 108% + 40% stun 1 round · CD 3
Tier 2needs 3 pts in the tree
Quake
Passive · 1 ptStunned foes take +30% / 60% damage
Break focus
Passive · 1 ptA landed stun drains 1 / 2 ultimate gauge from the foe
Tier 3needs 6 pts in the tree
Hypnotic light
Active · 2 ptsHit 84% + sure stun 1 round · CD 5
Formula
84% power + stun 1 round (no need to land, still blocked by stun guard / resist) · CD 5Static
Passive · 1 ptEvery landed hit charges; at 6 / 5 / 4 charges that hit stuns
Formula
Every landed hit +1 charge · at 6 / 5 / 4 → that hit stuns 1 round, then restartTier 4needs 10 pts in the tree
Hit while dazed
Passive · 1 ptHitting a stunned foe: 60% / 100% chance of a free extra hit for 60%
Formula
Landing on a stunned foe: roll 60 / 100% for a free hit at 60% (not after a skill)Tier 5needs 15 pts in the tree
Thunderbolt
★ Ultimate · 3 ptsYour first stun lasts 2 rounds; every stun deals 5.5% of the foe's max HP
Formula
The first stun of a fight lasts 2 rounds · every stun that lands: foe loses 5.5% max HPBridges with this tree
Hit 2+ in the same turn: 5% chance to stun
Freeze counts as stun for stun-tree passives + a stun adds 1 chill stack
Formula
Freeze counts as stun for Quake, Hit while dazed, Thunderbolt, Break focus · a stun lands: +1 chillData synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.