Play

Ultimate tree

Fast gauge, frequent and strong ultimates

Tier 1

Hot blood

Passive · 1 pt

Start the fight with 2 / 3 / 5 gauge

Formula
Start with gauge 2 / 3 / 5 (up to full)

Charge

Active · 2 pts

Ultimate gauge +4 + deal 30% more damage for 2 rounds (no hit) · CD 3

Formula
Gauge +4 · attack↑ 30% for 2 rounds · no hit this turn · CD 3

Tier 2needs 3 pts in the tree

Release

Passive · 1 pt

Ultimate +10% / 20% / 30% stronger

Formula
Ultimate power = 200% × (1 + fury bonus) × (1 + 10 / 20 / 30%)

Calm mind

Passive · 1 pt

Defending gives gauge +2 / 3 (normally +1)

Formula
Defend: gauge +2 / +3 (normally +1)

Tier 3needs 6 pts in the tree

Gauge sap

Active · 2 pts

Hit 112%; on hit the foe loses 3 gauge · CD 3

Formula
112.3% power · on hit foe gauge −3 · CD 3

Focus

Passive · 1 pt

Auto fights (practice, world boss): skill chance per turn 30% → 40% / 50%

Formula
Auto fights: skill chance 30% → 40 / 50% · ranked / temple / tower: skill power × (1 + (new − 30%) ÷ 2) = +5 / 10%

Tier 4needs 10 pts in the tree

Follow-up

Passive · 1 pt

After an ultimate the gauge restarts at 2 / 4

Formula
After an ultimate the gauge = 2 / 4 (normally 0)

Tier 5needs 15 pts in the tree

Power burst

★ Ultimate · 3 pts

Ultimates ignore defend and strip foe buffs; gauge fills 20% faster

Formula
Full gauge = normal × 0.8 rounded up (min 2) · ultimate: a defending foe blocks 0% + all foe buffs removed

Bridges with this tree

Sharp ultimate

Ultimates can crit, and a crit gives 2 gauge back

Formula
Ultimates can crit with skill crit (not speed crit) · a crit → gauge +2
Seize the ultimate

Ultimate +15% in Boss / Temple / Tower (no effect in duels)

Formula
Duels: no effect (the faster side always acts first) · Boss / Temple / Tower: ultimate +15%

Data synced with the game on 2026-11-08 · all numbers come straight from the game. T4–T5 forms and drop chances stay secret.